AI Hustle: News on Open AI, ChatGPT, Midjourney, NVIDIA, Anthropic, Open Source LLMs: Hiber Unleashes 3D World Creation and Editing with Generative AI

Jaeden Schafer & Jamie McCauley Jaeden Schafer & Jamie McCauley 10/6/23 - Episode Page - 11m - PDF Transcript

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So based in San Francisco, California, HYBER has announced a groundbreaking upgrade to

its 3D world creation tools.

They're essentially a platform where you're able to do that, but now they're integrating

generative AI to simplify the process of building immersive worlds.

This announcement came during the Google Cloud Next event in San Francisco and they're showcasing

a partnership between HYBER, Daytonics and Google Cloud.

So let's talk a little bit about natural language prompts and how they're using these to enhance

crafting.

So the upgrade allows creators to use natural language prompts to craft 3D worlds more effortlessly.

HYBER's generative AI takes user inputs and converts it into tangible, complex worlds.

This is part of the company's ongoing mission to make 3D web participation more accessible

to the public.

I see a ton of different implications for like, especially video games.

And then of course, everything that's happening in VR and AR, being able to create really

interesting experiences there as well.

I think that they're definitely going in the right direction and actually saw a really

cool demo of this where essentially in the demo, there's like a little box kind of like

chat GBT where they were typing in and asking it to create them, you know, space stations

surrounded by planets, stars and spaceships.

Like you just say that and then all of a sudden it creates this entire 3D generated asset,

which is absolutely amazing.

Like honestly, I've in the past worked on VR apps before and trying to find the assets

like the worlds essentially to use in those, it's expensive to get them made.

They're hard to find, hard to find good ones, hard to like, you don't get anything custom.

This is really cool that you could do this, I wish this existed back when I was working

on one product in particular, but very, very cool.

In any case, so they put that prompted and then boom, it creates a 3D world where it's

like a person on this giant weird spaceship, things surrounded by stars, all the stuff

they wanted.

Another one that they said was, you know, a lava world with fire, smoke and monsters

and boom, it created this lava world with fire, smoke and monsters as a person there

that can run around it.

So very cool.

The final or another one that they did, I believe they said, they typed in something

like a sunny day, sand, banks, water and marine life and they kind of got, someone got put

into that, there's water all around, sandy banks, a person there.

Then the most impressive though, I think is the feature where you can actually, once you

create the world, you can use the AI to then edit the world.

This is like so much easier than having to try to figure out how to use a bunch of different

software tools to build this, but essentially they asked it for, you know, a world and to

build a castle in it.

So it pops up a castle and it's like, do you want anything else?

They say make the castle taller, so then the castle tower just gets taller, then they

say make it bigger, so it gets bigger, then they say put buildings around it, so they

put buildings around it.

They say give it a wall, they gave it a wall, they say add fire, now there's fire on all

the pillars of the wall.

They say add a guard tower, all of a sudden the tower in the middle of the castle is

lasers shooting out of it and yeah, then it like shoots the person and the person dies,

whatever.

It's like really, really interesting that you can like live tweak edit with AI on this

thing.

Like I think this is where software is going, you're not going to have to learn all the

settings where to get all the assets, how to slide and drag and resize and move, it's

just going to be a little prompt box where you just like tell it what to do, you're going

to ask it to how you want to adapt or adjust your software, your workflow, whatever you're

working on and it's going to do it.

So, very, very cool.

I think what's interesting to note here is that Michael Jungfor, who's the CEO of

Hyper, said in an interview, quote, it's a pretty major milestone for us to use as

a company.

We've always aimed to make AI or to make 3D world creation as simple, accessible and

fun for as many people as possible.

So they were actually founded back in Gothberg, Sweden and Hyper's pre-existing creator tool,

the Hyper 3D development kit, is a consumer friendly no-code tool that led to the creation

of other five, I think of over 5 million 3D worlds on its user-generated content hub,

which is Hyper world.

So the company was inspired by futuristic works like Ray Kurzweil's The Singularity

is Near and it kind of aims to exploit rapidly advancing AI for creative self-expression.

So, Hyper's 3D engine supports a range of devices, Web Brow deserves and offers a host

of services to creators, including multiplayer capabilities, chat functionalities and payment

options, right?

So you're actually able to create worlds people will come into.

The integration of generative AI I think now really adds a new dimension to these services.

It's evolving Hyper into, you know, a living creation platform according to Jungfor's.

So let's talk a little bit about collaboration and cost efficiency.

The company leverages Google Cloud services and newly developed AI algorithms to keep the

cost of high computing power for generative AI manageable.

And this has been facilitated by the company's collaboration with Daytonics and Google Cloud

using Hyper's extensive 3D world creation data.

But when questioned about the, you know, the quality of user experience and the cost, Sean

Kepion, who's the chief strategy officer at Hyper mentioned that they're not planning

to impose limits.

Hyper aims to develop a sustainable business model currently working with its own 3D assets.

So the company's long-term roadmap includes an AI co-pilot to offer live suggestions

and facilitate the creation process further.

And so I think this feature is not only going to generate content on, you know, like when

you prompt it, but also provide informed recommendations to enhance user experience.

And I think this is really useful, like with any software, like so often the customer or

the user doesn't even know like what they should be asking what they can do.

They don't know all the capabilities.

And so I think having like beyond just being able to use AI to like do the creation, being

able to have an AI that's giving you smart recommendations makes a huge difference.

Right.

Like if I didn't know I could make the castle bigger in my world, I wouldn't even ask.

But if it's like, Hey, you should probably try this.

Or have you thought about like adding a dragon flying around and I'm like, Oh my gosh, didn't

know I could do that.

Right.

So it's a, it's an example that's relevant to this, but it's the exact same thing with

email software or workflow software or like, like productivity software, like so often

I don't even know all the capable notion man notion is crazy.

I don't know all the capabilities of notion.

And if notion could just recommend things I should be doing, I'm sure that'd be great.

So hybrid has already attracted I think the attention of luxury brands like Tommy Hilfiger,

which has chosen hybrid 3D to create a virtual universe for its community.

I think this is probably more during like the whole NFT web three VR kind of hype phase.

It's going to all come back with like Apple's headset we'll see, but you know, Facebook dump

in $10 billion or whatever they were into their metaverse meta worlds thing that doesn't

seem to have materialized to such a super high level.

I'm sure people will all be triggered by that.

If you work in this space, I hope it works great.

I have a lot of friends working in this space.

I'm just personally, I see AI and implications for like work workspace software as having

like, I don't know, some bigger implications that are more practical at the moment.

But it's going to be cool.

I'm sure whenever we're all in the 3D world in our VR headsets, in any case, that's what

I'm assuming Tommy Hilfiger jumped it on this because it obviously has nothing to do with

their business.

And I see very little reason why it would help them sell more pants.

But anyways, Hyberworld has hosted this experience recording over 1.2 million digital wearables

spawned by visitors within the first month.

Voila, digital wearables, whatever.

Okay, they were actually founded back in 2012, Hyber has raised $20 million to date.

They have 35 employees and they're backed by investors, including ETQ Ventures, Luminar,

Ventures and Cybo.

So the company plans to generate revenue through 3D shops and enabling players to purchase

avatars and other virtual goods.

They said, quote, the metaverse has become a hype cycle and it's really changing how

things are going to be done.

This is, that was Coupin who is kind of underlined the contemporary relevance and future potential

of Hyber's new offering.

But I think with the new upgrade, Hyber's not just expanding the scope for creators,

but also setting a precedent for the future of 3D worlds and the whole metaverse thing.

So it's going to be interesting.

I'm happy if someone proves me wrong on this, that it's more than just hype, but it'll

be interesting and definitely something I will follow and continue looking at in the

future.

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podcasts and I'll see you tomorrow.

Machine-generated transcript that may contain inaccuracies.

Join us in this episode as we explore the groundbreaking release from Hiber, where they've harnessed the power of generative AI to revolutionize the creation and editing of 3D worlds. Discover how this technology is set to transform the gaming and virtual world industries, offering users unprecedented creative control and limitless possibilities. Tune in for a captivating discussion on the future of 3D content generation and its potential impact on digital experiences.


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